Constantine: City of Demons (2018) is an animated version of a John Constantine adventure. A buddy of his, Chas, from a time of a personal disaster, has fathered a daughter, but now the marriage is in ruins, and the teen daughter has lapsed into a coma in the hospital.
Constantine’s diagnosis? The kid’s soul has disappeared, and Constantine may be the only one to be able to find it.
The adventurers, Constantine and buddy, fly out of London, heading for Los Angeles, and are immediately in the soup upon landing, chasing clues and meeting the damned, from victims to pleasure seeking demons chasing franchises to … well, an elder God. Sort of decrepit, you know?. In a way, the cut throat ways of the demons is illustrative of the problems that can cripple cooperative ventures, but that’s not the point here.
The point is the city doesn’t want demons as residents.
I didn’t much care for the animation style, but if you’ve been a fan of Constantine, it’s not hard to step into the mindset again. The sacrifices he must make are, oh, sort of credible – the problem with fantasy is that it’s easy to paper over plot holes, but it’s often highly unsatisfactory.
But the twist near the end almost makes it worthwhile.
Yeah, I enjoyed the story, but it’s not memorable, and some of the joy is simply the ‘tude of the big C. Mouthing off to demons is always a special, if precarious, joy. But this one’s not worth remembering.
Which may be … ummmmm … I forget.